Risa Suzuki
Copy of Copy of "Retro Barber Shop" WIP 05 (Unreal Engine Environment Project for Game Design Class)
Layout Progress
Year: Spring 2022 - Present
Responsibility: Modeling, Texturing, Lighting, and Concept
Tool: Unreal Engine, Maya, and Substance Painter
Layout in Unreal Engine
I imported the modular assets and the textures to Unreal Engine and did the layout. I'm still figuring out the glass and some lighting for this scene, but this is what I got so far!

